If I made a mistake, PM me and we'll get it squared. Stabby McStabsworth, only enter the first name before any spaces occur.Įxample: if you wanted to make Stabby's base might score 20, you would type: iroll20s, followed by attributescore companion_generic(clone)_0 might 20.Ĭant EDIT: I took the liberty of cleaning up the quotes for you when I approved the post, Ardan. If your custom companion has any spaces in their name, i.e. Make a note of each of your companion's identities for easy reference and to save repeating this process. Something like companion_generic(clone)_0 will be shown in the UI text box. To find an identity open the console and type: FindCharacter charactername. In order to apply console commands to player made companions, you first need to know each companion's assigned identity. You can then cycle through all options that start with "H" with the tab key.Also, does anyone know what to use when trying to do attributescore name stat # on player made companions? I know you need to use "player" for the MC, but can't figure out how to boost the custom companions. So if you don't know the exact names you just guess it starts with "H" and then hit tab. You can use the tab key to autocomplete commands and parameters. When the dialogue is finished just use the same command to set your race back to what it was. Better to take off the headgear first, then change the race - which should unlock the dialogue option. If something's in it it will be put into the stash, but in that case your character's head will be invisible (because the game wants to reload a nature godlike head without headgear - one that fits your non-nature-godlike body model - which of course doesn't exist). You won't see a difference at first, your character model will not change. That will chance your race to Nature Godlike. However, you can shortly just change your race to nature godlike by using I searched for it with "FindGameData" but couldn't find anything that fits (nothing that's named Nature's Mark - besides the obvious spells). Else I could tell you how to add it with the normal console commands. I don't know the ID of that special "Nature's Mark" passive (or is it a boon?). But I get an "ArgumentOutOfRange" exception. I tried to execute the command to advance the quest and tried to autocomplete with the tab key. I feel very dumb for not being able to do such a simple thing. Thank you very much in advance for your help. If I just advance the quest with DebugAdvanceQuest 15_QST_Hunting_Season, it works, but it does not follow the 'peaceful' path, it takes the 'killing druids' path.Īnother option would be to grant myself the 'Nature's Mark' with commands, or temporally shift to a Druid/Ranger/Godlike character, but I do not know how to do that with the console. So the question is: what am I doing wrong? (I write IRoll20s, of course, and the cheats are enabled, other cheats work for me). I write TriggerQuestAddendum 15_QST_Hunting_Season 20000, but it does not work form me. I believe from there you can just type in the number to change it to. Then you can type in 'DispositionAddPoints'. I could kill her myself, but if I do, I'll become an enemy of the Royal Deadfire Company for good. For Pillars of Eternity (the first one) open the console command prompt. IMPORTANT: Turning on the Pillars of Eternity 2 cheat engine will disable achievements for that playthrough Even if you turn cheats off again, achievements will remain disabled for that save game. The druids told me their attacks on Sayuka won't end until Fleet Master Okaya is dead. Below we cover how to turn on the console command feature, along with all commands currently known. Killing the druid leaders should put an end to their conflict with the Royal Deadfire Company in Sayuka. When I arrived at Bentbranch Bog, I discovered that the soldiers Fleet Master Okaya sent were slaughtered by the druids. Where the questId and the addendumID seem to be 15_QST_Hunting_Season and 20000 ( ) : According to the wiki, to trigger an addendum to a quest the command is: I have been trying for hours to do this with commands, but I am not able to. Therefore, I would like to auto-advance the quest to the point where the Druids tell me to go kill Fleet Master Okaya. None of these are my cases ( I did not know I could heal the Rotten Lady when I did the quest ). I do not want to, I would like to let them live and go against the RDC. But, it seems that the related dialogue option is only available in case you obtained the 'Nature's Mark', granted by the Green Lady in Motare o Kōzi, or in case you are a Druid, Ranger or Nature godlike. It turns out that the Royal Deadfire Company (RDC) wants me to kill the Druids of the Island of Sayuka. I have a question regarding the use of commands to advance in a specific quest. First of all I want to thank Obsidian for such a wonderful game, I'm enjoying it and I think the story and lore is great.
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